Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Refuse to abuse Irma Sim's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Irma Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Voluntarily left Holy Warrior |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Irma Sim survey an alien world. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Irma Sim survey an alien world. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
43 |
Psychologically damaged by Irma Sim's time in the scouts. |
8 |
43 |
Returned to Believer (Holy Warrior). |
8 |
44 |
Irma Sim come into conflict with a splinter group Irma Sim's own religion which maintains Irma Sim's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
45 |
Attacked by enemies that Irma Sim easily defeat. |
9 |
45 |
Gain Enemy if Irma Sim don't already have one. |
10 |
48 |
Voluntarily left Wanderer |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Irma Sim have been following false teachings! |