Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Nearly killed. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Betrayed by a friend. One of Ivy Hopkins's Contacts or Allies betrays Ivy Hopkins, ending Ivy Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Ivy Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Ivy Hopkins is living the high life for a few years. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Ivy Hopkins is living the high life for a few years. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Citizen (Corporate). |
9 |
51 |
A revolution, attack or other unusual event throws Ivy Hopkins's life into chaos, forcing Ivy Hopkins to leave the planet. |
10 |
51 |
Entered Merchant Academy with the Business curriculum. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
55 |
Dropped out of the merchant academy. |