Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Jamie Howard's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Jamie Howard's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Risk Jamie Howard's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Jamie Howard's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
43 |
Switched to Merchant (Free Trader). |
9 |
47 |
Make an unexpected connection outside Jamie Howard's normal circles. Gain a Contact. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
53 |
A series of bad deals and decisions force Jamie Howard into bankruptcy. Jamie Howard salvages what Jamie Howard can. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |