Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Jeanette Newman's Contacts or Allies betrays Jeanette Newman, ending Jeanette Newman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Jeanette Newman is rewarded for Jeanette Newman's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Jeanette Newman gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Became a Scout (Surveyor). |
7 |
43 |
Jeanette Newman discover a world, item or information of worth to the Imperium. |
7 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
48 |
Spend several years jumping from world to world in Jeanette Newman's scout ship. |
9 |
50 |
Voluntarily left Surveyor |
9 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |