Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Jennifer Hand easily defeat. |
1 |
20 |
Gain Enemy if Jennifer Hand don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Jennifer Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Jennifer Hand is rewarded for Jennifer Hand's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Jennifer Hand's Contacts or Allies betrays Jennifer Hand, ending Jennifer Hand's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Became a Merchant (Broker). |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
49 |
Promoted to Merchant (Broker) rank 2. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Continued as Merchant (Broker). |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |