Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Jewell Knight befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Jewell Knight Jewell Knight's job. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
A sudden war destroys Jewell Knight's trade routes and contacts, forcing Jewell Knight to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Switched to Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Jewell Knight's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Jewell Knight's normal circles. Gain a Contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Opponents of Jewell Knight's belief system ambush Jewell Knight. |
8 |
46 |
Scarred. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |