Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jewell Rose do not know what happened to Jewell Rose. There is a gap in Jewell Rose's memory. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Jewell Rose's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Jewell Rose's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Jewell Rose do not know what happened to Jewell Rose. There is a gap in Jewell Rose's memory. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
46 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Jewell Rose aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Retired. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |