Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force John Donaldson into bankruptcy. John Donaldson salvages what John Donaldson can. |
2 |
21 |
Became a Rogue (Thief). |
2 |
25 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Psychologically damaged by John Donaldson's time in the scouts. |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
34 |
Inherit a gift from a rich relative. |
5 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
39 |
time as a ruler or playboy gives John Donaldson a wide range of experiences. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
42 |
An assassin attempts to end John Donaldson's life. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
48 |
John Donaldson efforts do not go unnoticed by the Imperium. |
8 |
48 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
51 |
An assassin attempts to end John Donaldson's life. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |