Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Kathrine Lewis do not know what happened to Kathrine Lewis. There is a gap in Kathrine Lewis's memory. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Accepted a deal with criminal or other figure under investigation. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
Kathrine Lewis's business expands, Kathrine Lewis's corporation grows, or the colony thrives. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
37 |
Kathrine Lewis's business expands, Kathrine Lewis's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
41 |
A revolution, attack or other unusual event throws Kathrine Lewis's life into chaos, forcing Kathrine Lewis to leave the planet. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
9 |
45 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Graduated. |
10 |
49 |
Became a Merchant (Broker). |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |