Retired Captain Lassie Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 55 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1)111395
Rosacea, Loves Challenge, Talented
 
Skills
Admin 1
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Hovercraft) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Leadership 1
Melee 0
Recon 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Marine Star Marine Captain2 / 03
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Lizzie Kelley Ally 3 0 0 1 Tezcat (F/14)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 19 Suffer from a life-threatening illness.
2 19 Failed to qualify for Pirate (Rogue).
2 19 Submitted to the draft.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 20 Advanced training in a specialist field
2 23 Commissioned in Marine (Star Marine) with the new title Lieutenant.
2 23 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
3 23 Continued as Marine (Star Marine).
3 27 Advanced training in a specialist field
4 27 Continued as Marine (Star Marine).
4 30 Nearly killed. Fully recovered.
5 30 Failed to qualify for Broker (Merchant).
5 30 Switched to Drifter (Barbarian).
5 33 Contact with Government.
5 34 Promoted to Drifter (Barbarian) rank 1.
6 34 Voluntarily left Barbarian
6 34 Failed to qualify for Corporate (Citizen).
6 34 Returned to Drifter (Wanderer).
6 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 38 Continued as Drifter (Wanderer).
7 41 Lassie Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Failed to qualify for Worker (Citizen).
8 41 Continued as Drifter (Wanderer).
8 43 Lassie Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 43 Became a Merchant (Merchant Marine) with the new title Crewman.
9 44 Nearly killed. Owe 10,000 for medical bills.
10 44 Switched to Drifter (Scavenger).
10 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 46 Failed to qualify for Engineer/Gunner (Navy).
11 46 Returned to Drifter (Barbarian).
11 47 Good fortune
12 50 Aging Crisis. Owe 20,000 for medical bills.
12 50 Retired at age 50.
12 50 Continued as Drifter (Barbarian).
12 52 Suffer from a life-threatening illness.
13 52 Aging Crisis. Owe 30,000 for medical bills.
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