Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Merchant Marine |
2 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Leda Neal's normal circles. Gain a Contact. |
4 |
32 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Given advanced training in a specialist field |
5 |
36 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
A good deal ensures Leda Neal is living the high life for a few years. |
6 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Make an unexpected connection outside Leda Neal's normal circles. Gain a Contact. |
6 |
44 |
Forced to continue current assignment. |
6 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
44 |
Continued as Merchant (Merchant Marine). |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
50 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
52 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |