Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Leo Hunt's life into chaos, forcing Leo Hunt to leave the planet. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
27 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
32 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Leo Hunt's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Broker) rank 1. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
51 |
Make an unexpected connection outside Leo Hunt's normal circles. Gain a Contact. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
Birth or Death involving a family member or close friend. |
10 |
55 |
Promoted to Merchant (Broker) rank 2. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |