Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Leontine Johnston faith is shaken. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Leontine Johnston aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Perform an exemplary service for the scouts. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
When dealing with an alien race, Leontine Johnston have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
44 |
Promoted to Scout (Explorer) rank 2. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
9 |
48 |
Voluntarily left Explorer |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
52 |
Attacked by enemies that Leontine Johnston easily defeat. |
9 |
52 |
Gain Enemy if Leontine Johnston don't already have one. |
9 |
52 |
Forced to muster out. |