Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Spend time with an alien race. Gain a contact. |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
32 |
Betrayed by a friend. One of Lilah Carr's Contacts or Allies betrays Lilah Carr, ending Lilah Carr's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Became a Citizen (Colonist). |
4 |
36 |
Lilah Carr is rewarded for Lilah Carr's diligence or cunning. |
4 |
36 |
Promoted to Citizen (Colonist) rank 1. |
5 |
36 |
Continued as Citizen (Colonist). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
40 |
Continued as Citizen (Colonist). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Became a Scholar (Scientist). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Scholar (Scientist) rank 1. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scholar (Physician) with previous rank. |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |