Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Failed to qualify for Star Marine (Marine). |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
32 |
Good fortune |
3 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
35 |
Lissie Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
35 |
Became a Entertainer (Journalist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
39 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
39 |
Continued as Entertainer (Journalist). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Continued as Entertainer (Journalist). |
7 |
47 |
Public opinion turns on Lissie Clarke. |
8 |
47 |
Failed to qualify for Broker (Merchant). |
8 |
47 |
Switched to Drifter (Wanderer). |
8 |
48 |
Drafted into Flight |
9 |
51 |
Became a Navy (Flight) with the new title Crewman. |
9 |
55 |
During a battle, defeat or victory depends on Lissie Clarke's actions. The ship suffers severe damage and Lissie Clarke is blamed for the disaster. Lissie Clarke is court - martialled and discharged. |