Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Lola Finnerty's Contacts or Allies betrays Lola Finnerty, ending Lola Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Lola Finnerty's normal circles. Gain a Contact. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Lola Finnerty's normal circles. Gain a Contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
Psychologically damaged by Lola Finnerty's time in the scouts. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
37 |
Lola Finnerty learn something Lola Finnerty should not have – a corporate secret, a political scandal – which Lola Finnerty can profit from illegally. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
40 |
A revolution, attack or other unusual event throws Lola Finnerty's life into chaos, forcing Lola Finnerty to leave the planet. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |