Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
24 |
Lori Saxon befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Lori Saxon learn something Lori Saxon should not have – a corporate secret, a political scandal – which Lori Saxon can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Lori Saxon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |