Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Lular Carter is blamed for an accident that causes the death of several crew members. Lular Carter's guilt drives Lular Carter to excel. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
37 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Voluntarily left Scavenger |
8 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
42 |
Lular Carter manipulate and charm Lular Carter's way through high society. Gain a Rival and an Ally. |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
9 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
49 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Returned to Noble (Dilettante). |
10 |
53 |
Inherit a gift from a rich relative. |