Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A series of bad deals and decisions force Lular Gregory into bankruptcy. Lular Gregory salvages what Lular Gregory can. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Lular Gregory do not know what happened to Lular Gregory. There is a gap in Lular Gregory's memory. |
8 |
44 |
Switched to Merchant (Free Trader). |
8 |
46 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
51 |
Imperial trade restrictions force Lular Gregory out of business. |
10 |
51 |
Became a Rogue (Thief). |
10 |
55 |
Crime pays off. Gain victim as Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |