Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Manda Gilbert is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Gained a contact. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Promoted to Scout (Surveyor) rank 2. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Entertainer (Performer). |
6 |
37 |
One of Manda Gilbert's pieces of art is stolen, and the investigation brings Manda Gilbert into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Performer) rank 1. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Manda Gilbert far from home. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Opponents of Manda Gilbert's belief system ambush Manda Gilbert. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
53 |
Amnesia. |