Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Marion Bethune's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Marion Bethune out of business. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Gained a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Entertainer (Performer). |
6 |
38 |
Good fortune |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Entertainer (Performer) rank 2. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
47 |
Criticised a questionable political leader on Marion Bethune's homeworld, causing his downfall. Gain an Enemy |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
50 |
Spend time with an alien race. Gain a contact. |
9 |
51 |
Promoted to Entertainer (Performer) rank 3. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
55 |
Moved to a new world. |
10 |
55 |
Forced to muster out. |