Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Tactics (Military) as a hobby. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
31 |
Mathilde Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
31 |
Failed to qualify for Scientist (Scholar). |
3 |
31 |
Switched to Drifter (Scavenger). |
3 |
32 |
Mathilde Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Continued as Rogue (Pirate). |
5 |
40 |
Involved in a gambling ring. |
5 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
40 |
Continued as Rogue (Pirate). |
6 |
41 |
Gained a contact. |
7 |
44 |
Continued as Rogue (Pirate). |
7 |
47 |
Arrested and charged. |
7 |
47 |
Failed to defend self. Gain an Enemy and go to prison. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Prisoner (Fixer). |
8 |
50 |
Disgraced. Word of Mathilde Sheils's criminal past reaches Mathilde Sheils's homeworld. |