Maxie Hanrahan  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 55 F 3 (-1) 3 (-1) 2 (-2) 11 (1) 7 (0) 8 (0)332B78
Robust hands
 
Skills
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 0
Language 0
Mechanic 1
Persuade 0
Profession (Worker/Hydroponics) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Believer Mainstream Believer Lay Person02
Merchant Free Trader 01
Navy Line/Crew Petty Officer, 3rd class24
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Izetta McKee Enemy 0 1 0 2 Sylean (F/80)
I Alasumkap Enemy 0 3 0 1 Vilani, Imperium (F/31)
Marcus Lewis Enemy 0 3 2 2 Libert (M/53)
Marcus Lewis has had an unexpected run of good fortune lately.
Anne Henry Rival 0 0 5 1 Humaniti (F/18)
Relationship becomes more moderate. Enemy becomes a rival.
Rosina Eade Enemy 0 1 0 1 Yilean (F/58)
Rogers Archer Rival 2 2 6 1 Happrhani (M/45)
Relationship becomes more moderate.
Evelyn Kelley Rival 1 1 1 1 Kedepu (F/26)
Rosalee Buckman Rival 1 2 5 4 Iltharan (F/32)
An incident occured.
Lynn Rose Enemy 1 4 2 5 Cafadan (F/62)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 21 Maxie Hanrahan refused an offer of inducements to betray Maxie Hanrahan's faith. Gain 4 enemies.
3 23 Continued as Believer (Mainstream Believer).
3 27 Maxie Hanrahan come into conflict with a splinter group Maxie Hanrahan's own religion which maintains Maxie Hanrahan's version is the wrong one. Gain 2 Rivals.
4 27 Became a Merchant (Free Trader).
4 29 A series of bad deals and decisions force Maxie Hanrahan into bankruptcy. Maxie Hanrahan salvages what Maxie Hanrahan can.
5 29 Became a Navy (Line/Crew) with the new title Crewman.
5 31 Maxie Hanrahan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 33 Continued as Navy (Line/Crew).
6 35 Maxie Hanrahan join a gambling circle on board.
7 37 Continued as Navy (Line/Crew).
7 40 Special assignment or duty on board ship.
7 41 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
8 41 Continued as Navy (Line/Crew).
8 45 Abuse Maxie Hanrahan's position for profit.
8 45 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
9 45 Voluntarily left Line/Crew
9 45 Failed to qualify for Scientist (Scholar).
9 45 Became a Drifter (Scavenger).
9 47 Attacked by enemies that Maxie Hanrahan easily defeat.
9 47 Gain Enemy if Maxie Hanrahan don't already have one.
10 49 Continued as Drifter (Scavenger).
10 53 Drafted into Law Enforcement
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