Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Maye Garcia's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Maye Garcia is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Gain Enemy if Maye Garcia don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Maye Garcia run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Returned to Merchant (Merchant Marine). |
8 |
47 |
Maye Garcia's business or ship thrives. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Forced to muster out. |