Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Explorer). |
2 |
28 |
Melanie Reid spend a great deal of time on the fringes of Charted Space. |
2 |
28 |
Severely injured. |
3 |
29 |
Continued as Scout (Explorer). |
3 |
31 |
Melanie Reid have no idea what happened to Melanie Reid – they found Melanie Reid's ship drifting on the fringes of friendly space. |
4 |
31 |
Became a Merchant (Broker). |
4 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Continued as Merchant (Broker). |
5 |
39 |
Embroiled in legal trouble. |
6 |
39 |
Continued as Merchant (Broker). |
6 |
40 |
A sudden war destroys Melanie Reid's trade routes and contacts, forcing Melanie Reid to flee that region of space. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Became a Rogue (Enforcer). |
7 |
41 |
Involved in the planning of an impressive heist. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
47 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
Find an Alien Artifact. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Find valuable salvage. |