Retired Project Leader Mellie Holland  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 55 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 9 (1)1117A9
Purposeful, Electrified, Paranoid
 
Skills
Admin 1
Advocate 1
Art (Creative) 0
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Leadership 1
Persuade 2
Recon 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Citizen Colonist 13
Believer Missionary/Humanitarian Project Leader33
Drifter Wanderer 01
Merchant Broker 02
 
Name Type Affinity Enmity Power Influence Species
Rosa Marsden Contact 2 1 4 0 Pirian (F/56)
Veva Head Contact 2 1 3 2 Geonee (F/44)
Veva Head gained power at the expense of a third party who now blames the character.
Bertha Christie Contact 2 2 0 1 Yilean (F/36)
Carmella Shelton Rival 1 3 1 3 Geonee (F/14)
Madelyn Cochran Enemy 0 4 4 1 Yilean (F/10)
Alpha Arnold Ally 2 0 0 4 Geonee (F/47)
Mathias Spice Rival 2 2 1 2 Murrissi (M/55)
Christopher Warren Enemy 0 2 5 5 Geonee (M/32)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Established a network of contacts. Gain 3 contacts.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Hard times caused by a lack of interstellar trade costs Mellie Holland's job.
3 25 Became a Citizen (Colonist).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 29 Continued as Citizen (Colonist).
4 32 Mellie Holland befriend a superior in the corporation or the colony.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 36 A revolution, attack or other unusual event throws Mellie Holland's life into chaos, forcing Mellie Holland to leave the planet.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Mellie Holland is sent to a new community or parish to preach The Word among the poor.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 40 Continued as Believer (Missionary/Humanitarian).
7 42 Mellie Holland accepted an offer of inducements to betray Mellie Holland's faith. Gain 290,000 in cash.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 44 Failed to qualify for Courier (Scout).
8 44 Became a Drifter (Wanderer).
8 45 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 45 Became a Merchant (Broker).
9 46 Given advanced training in a specialist field
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Merchant (Broker).
10 50 Mellie Holland's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Returned to Believer (Missionary/Humanitarian).
11 53 Mellie Holland secretly provide religious rites for a dying leader or noble, although they do not share Mellie Holland's faith. Gain an Ally in the family and a Rival who disagrees with Mellie Holland's choice.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 54 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙