Retired Project Worker Mercedes Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 55 F 1 (-2) 3 (-1) 1 (-2) 6 (0) 2 (-2) 11 (1)13162B
Penitent
 
Skills
Admin 1
Athletics 0
Deception 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 3
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Scout Surveyor 02
Agent Law Enforcement Rookie01
Drifter Barbarian 12
Noble Diplomat Intern01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Newell Harrison Enemy 0 4 3 1 Geonee (M/67)
Luis Adams Rival 1 0 1 1 Geonee (M/49)
Relationship redefined. Contact becomes an rival.
Sheila Fitzsimons Contact 2 0 0 0 Geonee (F/42)
Earl Berry Contact 0 1 2 1 Luriani (M/49)
Eldora Pabst Contact 1 1 1 5 Geonee (F/59)
Hellen Richey Contact 4 0 2 1 Zaris (F/17)
Hellen Richey gained influence with the character’s assistance.
Kathy French Contact 0 0 0 1 Florian (F/28)
Nick Sims Enemy 0 4 0 1 Geonee (M/46)
Eva Parker Rival 1 1 2 3 Lancian (M/36)
Pattie Hayes Ally 1 0 1 3 Geonee (F/18)
Pattie Hayes gains in power and influence.
Hurley Read Enemy 0 3 1 1 Geonee (M/48)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Betrayed by a friend. One of Mercedes Fabble's Contacts or Allies betrays Mercedes Fabble, ending Mercedes Fabble's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Scout (Surveyor).
2 25 Mercedes Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mercedes Fabble fail to help. Gain an Enemy.
2 25 Mercedes Fabble have no idea what happened to Mercedes Fabble – they found Mercedes Fabble's ship drifting on the fringes of friendly space.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Courier (Scout).
3 25 Continued as Scout (Surveyor).
3 29 Mercedes Fabble's ship is damaged, and Mercedes Fabble have to hitch-hike Mercedes Fabble's way back across the stars to the nearest scout base.
3 29 Gain 6 Contacts. Gain 1 Enemies.
4 29 Failed to qualify for Cavalry (Army).
4 29 Submitted to the draft.
4 29 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 30 Became a Drifter (Barbarian).
5 31 Find valuable salvage.
5 34 Promoted to Drifter (Barbarian) rank 1.
6 34 Continued as Drifter (Barbarian).
6 38 Injured. Fully recovered. Owe 5,000 for medical bills.
7 38 Became a Noble (Diplomat) with the new title Intern.
7 39 Become deeply involved in politics on Mercedes Fabble's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8 42 Voluntarily left Diplomat
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Moved to a new world.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Believer (Missionary/Humanitarian).
9 50 Mercedes Fabble is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 52 Mercedes Fabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 54 Aging Crisis. Owe 30,000 for medical bills.
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