Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Meta Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Meta Palmer do not know what happened to Meta Palmer. There is a gap in Meta Palmer's memory. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
26 |
Spend several years jumping from world to world in Meta Palmer's scout ship. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
33 |
Meta Palmer's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Meta Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Retired. |
8 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Accused of a crime. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |