Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Study Explosives as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
26 |
Thrown into a brutal ground war |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
30 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Millie Chambers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
43 |
Become deeply involved in politics on Millie Chambers's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
46 |
Millie Chambers reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Millie Chambers sponge off Millie Chambers's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |
9 |
48 |
Continued as Noble (Dilettante). |
9 |
52 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |