Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Minerva Sanders's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Minerva Sanders easily defeat. |
7 |
44 |
Gain Enemy if Minerva Sanders don't already have one. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired. |
9 |
52 |
Gained a contact. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |