Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Myrna Crowle's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Myrna Crowle's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A series of bad deals and decisions force Myrna Crowle into bankruptcy. Myrna Crowle salvages what Myrna Crowle can. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
43 |
Good fortune |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
48 |
One of Myrna Crowle's pieces of art is stolen, and the investigation brings Myrna Crowle into the criminal underworld. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
50 |
Gain a patron in the arts. Gain an Ally |
9 |
53 |
Promoted to Entertainer (Artist) rank 2. |