Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Myrtie Bramer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Myrtie Bramer is living the high life for a few years. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Myrtie Bramer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Voluntarily left Intelligence |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Myrtie Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Switched to Merchant (Free Trader). |
7 |
42 |
A good deal ensures Myrtie Bramer is living the high life for a few years. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
A sudden war destroys Myrtie Bramer's trade routes and contacts, forcing Myrtie Bramer to flee that region of space. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Failed to qualify for Merchant Academy. |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
52 |
Myrtie Bramer do not know what happened to Myrtie Bramer. There is a gap in Myrtie Bramer's memory. |