Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Moved to a new world. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Myrtle Quaman's Contacts or Allies betrays Myrtle Quaman, ending Myrtle Quaman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Scout (Courier). |
9 |
50 |
Spend several years jumping from world to world in Myrtle Quaman's scout ship. |
10 |
51 |
Continued as Scout (Courier). |
10 |
54 |
Psychologically damaged by Myrtle Quaman's time in the scouts. |