Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Nanie Shapter's business expands, Nanie Shapter's corporation grows, or the colony thrives. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
28 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Nanie Shapter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nanie Shapter's faith. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Nanie Shapter is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Opponents of Nanie Shapter's belief system ambush Nanie Shapter. |
8 |
43 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired. |
9 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |