Retired Manager Nettie Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 55 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 5 (-1)111985
Jackass, Tough-minded, Religious
 
Skills
Admin 1
Advocate 0
Animals (Training) 1
Art (Performing) 0
Astrogation 1
Athletics 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 3
Mechanic 0
Melee (Grapple) 1
Melee (Unarmed) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Religion) 1
Recon 0
Science (Life Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Agent Law Enforcement Rookie01
Citizen Corporate Manager22
Scout Surveyor Scout12
Drifter Barbarian 13
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Sean Brown Rival 1 2 1 5 Kedepu (M/52)
Ressie Washington Enemy 0 2 1 6 Kedepu (F/48)
Ressie Washington gains in power.
Alva Schmidt Ally 1 4 5 0 Kedepu (M/81)
Very bad falling out.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Forced to continue current assignment.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Hard times caused by a lack of interstellar trade costs Nettie Magrath Nettie Magrath's job.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Hard times caused by a lack of interstellar trade costs Nettie Magrath's job.
4 24 Switched to Citizen (Corporate).
4 28 Moved to a new world.
4 28 Promoted to Citizen (Corporate) rank 1.
5 28 Continued as Citizen (Corporate).
5 32 Advanced training in a specialist field.
5 32 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 32 Voluntarily left Corporate
6 32 Became a Scout (Surveyor).
6 34 Nettie Magrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nettie Magrath fail to help. Gain an Enemy.
6 34 Nettie Magrath have no idea what happened to Nettie Magrath – they found Nettie Magrath's ship drifting on the fringes of friendly space.
7 36 Continued as Scout (Surveyor).
7 39 Nettie Magrath's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7 40 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 40 Became a Drifter (Barbarian).
8 41 A new romantic starts. Gain an Ally.
8 44 Promoted to Drifter (Barbarian) rank 1.
9 44 Continued as Drifter (Barbarian).
9 47 Find valuable salvage.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Drifter (Barbarian).
10 50 Betrayed by a friend. One of Nettie Magrath's Contacts or Allies betrays Nettie Magrath, ending Nettie Magrath's career. That Contact or Ally becomes a Rival or Enemy.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Nettie Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 54 Aging Crisis. Owe 20,000 for medical bills.
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