Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Osa Watton is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Osa Watton as an Enemy. |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
26 |
time as a ruler or playboy gives Osa Watton a wide range of experiences. |
2 |
26 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
34 |
Severely injured. Owe 1,250 for medical bills. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Osa Watton accepted an offer of inducements to betray Osa Watton's faith. Gain 250,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Osa Watton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
A prank goes horribly wrong. Gain a Rival. |
9 |
48 |
Graduated. |
10 |
48 |
Became a Merchant (Broker). |
10 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |