Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Osie Pierce's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Smuggle illegal items onto a planet. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Osie Pierce is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Osie Pierce out of business. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A sudden war destroys Osie Pierce's trade routes and contacts, forcing Osie Pierce to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
50 |
Find valuable salvage. |