Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Moved to a new world. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Became a Scout (Explorer). |
3 |
32 |
Spend several years jumping from world to world in Paatpas Taabwe's scout ship. |
4 |
33 |
Continued as Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Paatpas Taabwe's scout ship. |
5 |
37 |
Continued as Scout (Explorer). |
5 |
41 |
Serve as the courier for an important message from the Imperium. |
6 |
41 |
Continued as Scout (Explorer). |
6 |
43 |
Scarred. Owe 2,500 for medical bills. |
7 |
43 |
Switched to Drifter (Barbarian). |
7 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
46 |
Paatpas Taabwe gain experience in a technical field as a computer operator or surveyor. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
53 |
Advanced training in a specialist field. |
9 |
53 |
Promoted to Citizen (Corporate) rank 1. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |