Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Pattie Pinkerton's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Imperial trade restrictions force Pattie Pinkerton out of business. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Explorer). |
7 |
44 |
When dealing with an alien race, Pattie Pinkerton have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Continued as Scout (Explorer). |
8 |
49 |
Gained a contact. |
8 |
49 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
49 |
Continued as Scout (Explorer). |
9 |
52 |
Pattie Pinkerton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pattie Pinkerton fail to help. Gain an Enemy. |
9 |
52 |
Nearly killed. Owe 20,000 for medical bills. |