Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Rella Oakden's business expands, Rella Oakden's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Rella Oakden's time in the scouts. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Rella Oakden's Contacts or Allies betrays Rella Oakden, ending Rella Oakden's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Made lifelong friends. Gain 1 Allies. |
7 |
42 |
Dropped out of the merchant academy. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Rella Oakden easily defeat. |
9 |
47 |
Gain Enemy if Rella Oakden don't already have one. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |