Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Reva Clubb's ship is damaged, and Reva Clubb have to hitch-hike Reva Clubb's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Reva Clubb botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Reva Clubb's ship is damaged, and Reva Clubb have to hitch-hike Reva Clubb's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Reva Clubb botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Reva Clubb's time in the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Reva Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reva Clubb fail to help. Gain an Enemy. |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Reva Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
38 |
Reva Clubb is rewarded for Reva Clubb's diligence or cunning. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
41 |
Became a Agent (Intelligence). |
8 |
44 |
Reva Clubb went above and beyond the call of duty. |
8 |
45 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
45 |
Continued as Agent (Intelligence). |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
49 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
49 |
Voluntarily left Intelligence |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |