Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
A revolution, attack or other unusual event throws Ringkatarr's life into chaos, forcing Ringkatarr to leave the planet. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Ringkatarr's work ends up coming home with Ringkatarr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A good deal ensures Ringkatarr is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
41 |
Moved to a new world. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Good fortune. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |