Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Robbie Welch is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Severely injured. Owe 20,000 for medical bills. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
Robbie Welch befriend a superior in the corporation or the colony. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
34 |
Robbie Welch's business expands, Robbie Welch's corporation grows, or the colony thrives. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Encounter a Psionic institute. |
6 |
41 |
Tested for psionic powers |
7 |
41 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
43 |
Gain a mentor. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
45 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
Refused to use Robbie Welch's psionic powers in an unethical fashion. |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
52 |
Robbie Welch do not know what happened to Robbie Welch. There is a gap in Robbie Welch's memory. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |