Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Expose or are involved in a scandal of some sort. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Gained a contact. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Drafted into Engineer/Gunner |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
41 |
During a battle, defeat or victory depends on Rosella Palmer's actions. The ship suffers severe damage and Rosella Palmer is blamed for the disaster. Rosella Palmer is court - martialled and discharged. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Rosella Palmer do not know what happened to Rosella Palmer. There is a gap in Rosella Palmer's memory. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Rosella Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |