Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Rossie Suthmeer far from home. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Gained a contact. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Army Support (Army). |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Severely injured. Fully recovered. |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Rossie Suthmeer survey an alien world. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Surveyor) with previous rank. |
7 |
43 |
When dealing with an alien race, Rossie Suthmeer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
46 |
Spend several years jumping from world to world in Rossie Suthmeer's scout ship. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
48 |
Rossie Suthmeer's ship is damaged, and Rossie Suthmeer have to hitch-hike Rossie Suthmeer's way back across the stars to the nearest scout base. |
9 |
48 |
Gain 3 Contacts. Gain 1 Enemies. |
10 |
48 |
Became a Drifter (Wanderer). |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |