Crewman Roxie White  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 55 F 2 (-2) 4 (-1) 2 (-2) 9 (1) 7 (0) 8 (0)242978
Always has a hoarse voice
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Wing) 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Medic 0
Pilot 0
Science (Physical Sciences) 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Citizen Worker 01
Navy Engineer/Gunner Able Spacehand13
Scout Courier 02
Drifter Barbarian 01
Merchant Merchant Marine Crewman01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Rilla Wagner Rival 1 1 1 0 Irhadre (F/37)
Armando French Enemy 0 2 1 4 Luriani (M/40)
Veva Sheils Ally 4 0 0 1 Cafadan (F/51)
Ezra McPherson Ally 0 0 0 2 Yilean (M/38)
Miles Fullmore Ally 1 0 1 0 Irhadre (M/52)
Miles Fullmore is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 A disaster leaves several injured, and others blame Roxie White, forcing Roxie White to leave Roxie White's career. Gain a Rival.
1 21 Nearly killed. Owe 45,000 for medical bills.
2 21 Became a Citizen (Worker).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Vessel participates in a notable military engagement.
4 28 Continued as Navy (Engineer/Gunner).
4 32 Refuse to abuse Roxie White's position for profit.
4 32 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 32 Continued as Navy (Engineer/Gunner).
5 35 Gained a contact.
5 36 Forced to muster out.
6 36 Became a Scout (Courier).
6 40 Perform an exemplary service for the scouts.
7 40 Continued as Scout (Courier).
7 41 Roxie White's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Became a Drifter (Barbarian).
8 47 Roxie White run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 A series of bad deals and decisions force Roxie White into bankruptcy. Roxie White salvages what Roxie White can.
10 51 Entered Merchant Academy with the Shipboard curriculum.
10 54 Made lifelong friends. Gain 3 Allies.
10 55 Graduated.
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