Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
25 |
time as a ruler or playboy gives Ruthie Newman a wide range of experiences. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Ruthie Newman's ship is damaged, and Ruthie Newman have to hitch-hike Ruthie Newman's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Ruthie Newman's scout ship. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Promoted to Scout (Courier) rank 2. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Ruthie Newman's scout ship. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Ruthie Newman easily defeat. |
7 |
43 |
Gain Enemy if Ruthie Newman don't already have one. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Survived a risky adventure but gained nothing. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
49 |
Voluntarily left Barbarian |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
A good deal ensures Ruthie Newman is living the high life for a few years. |