Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Sheila Rule spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Find an Alien Artifact. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Attacked by enemies that Sheila Rule easily defeat. |
7 |
46 |
Gain Enemy if Sheila Rule don't already have one. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
49 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Forced to muster out. |