Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Sibyl Bell blame Sibyl Bell's commander. Gain commander as Enemy. |
3 |
22 |
Failed to qualify for Merchant Academy. |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
24 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
24 |
Failed to qualify for Worker (Citizen). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
26 |
Abuse Sibyl Bell's position for profit. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Failed to qualify for Line/Crew (Navy). |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
39 |
Make an unexpected connection outside Sibyl Bell's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
Embroiled in legal trouble. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
45 |
Imperial trade restrictions force Sibyl Bell out of business. |
10 |
45 |
Failed to qualify for Merchant Academy. |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
47 |
Find valuable salvage. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Sibyl Bell do not know what happened to Sibyl Bell. There is a gap in Sibyl Bell's memory. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |