Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Sylvia Rule's scout ship. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Sylvia Rule botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Sylvia Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
41 |
Expose or are involved in a scandal of some sort. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
47 |
Sylvia Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Merchant (Broker). |
10 |
51 |
Forced to continue current assignment. |
10 |
51 |
Promoted to Merchant (Broker) rank 1. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
54 |
Make an unexpected connection outside Sylvia Rule's normal circles. Gain a Contact. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |